Difference between revisions of "WorldSpace"
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'''Papyrus:''' [[WorldSpace Script]] | '''Papyrus:''' [[WorldSpace Script]] | ||
A [[WorldSpace]] is simply an entire world, with its own landscape, sky and weather. | A [[WorldSpace]] is simply an entire world, with its own landscape, sky and weather. | ||
All exterior cells belong to a worldspace. | All exterior cells belong to a worldspace. | ||
Most of the exterior is in the ''Commonwealth'' worldspace, but there are other worldspaces used in Fallout 4. | Most of the exterior is in the ''Commonwealth'' worldspace, but there are other worldspaces used in Fallout 4. | ||
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*{{Editor:Property:ID}} The Editor ID is displayed on the ''World Space'' list. | *{{Editor:Property:ID}} The Editor ID is displayed on the ''World Space'' list. | ||
*{{Editor:Property:Name}} | *{{Editor:Property:Name}} | ||
*'''Parent Worldspace:''' If you select NONE, the worldspace will have its own, editable landscape. Otherwise, this worldspace will use the landscape of its parent. | |||
*'''Use Sky Cell:''' Uses the sky cell of the parent worldspace. This will allow flying creatures to enter the worldspace from the parent space. | |||
*'''Output Cell Ref Counts:''' | |||
*'''Sharable Data''' | |||
**'''Use LOD Data:''' | |||
***'''LOD Water Height:''' | |||
***'''LOD Water Type:''' The [[WaterType]] to use. | |||
**'''Use Water Data:''' | |||
***'''Water:''' The [[WaterType]] to use. | |||
**'''Use Climate Data:''' | |||
***'''Climate:''' The [[Climate]] to use. | |||
**'''Use Map Data:''' | |||
***'''Map Image:''' | |||
***'''Usable Dimensions:''' | |||
****'''X:''' | |||
****'''Y:''' | |||
***'''Cell Coordinates:''' | |||
****'''NW Cell X:''' | |||
****'''NW Cell Y:''' | |||
****'''SE Cell X:''' | |||
****'''SE Cell Y:''' | |||
***'''Use Land Data:''' | |||
****'''Default Land Height:''' | |||
****'''Default Water Height:''' | |||
**'''Distant LOD Multiplier:''' | |||
==== Context Menu ==== | ==== Context Menu ==== |
Revision as of 11:27, 15 December 2018
Type: WRLD
Papyrus: WorldSpace Script
A WorldSpace is simply an entire world, with its own landscape, sky and weather.
All exterior cells belong to a worldspace.
Most of the exterior is in the Commonwealth worldspace, but there are other worldspaces used in Fallout 4.
Worldspaces can share landscape with a Parent worldspace or they can use an entirely different landscape.
WorldSpace Objects can be viewed and edited from the main toolbar by navigating to World -> World Spaces...
.
Editor Dialog
- ID: The ID, also referred to as Editor ID, is used by the Creation Kit to uniquely identify this record within a Data File. The Editor ID is displayed on the World Space list.
- Name: This object's name as it will appear within user interface menus or when the player looks at it.
- Parent Worldspace: If you select NONE, the worldspace will have its own, editable landscape. Otherwise, this worldspace will use the landscape of its parent.
- Use Sky Cell: Uses the sky cell of the parent worldspace. This will allow flying creatures to enter the worldspace from the parent space.
- Output Cell Ref Counts:
- Sharable Data
- Use LOD Data:
- LOD Water Height:
- LOD Water Type: The WaterType to use.
- Use Water Data:
- Water: The WaterType to use.
- Use Climate Data:
- Climate: The Climate to use.
- Use Map Data:
- Map Image:
- Usable Dimensions:
- X:
- Y:
- Cell Coordinates:
- NW Cell X:
- NW Cell Y:
- SE Cell X:
- SE Cell Y:
- Use Land Data:
- Default Land Height:
- Default Water Height:
- Distant LOD Multiplier:
- Use LOD Data:
Context Menu
- New: Creates a new WorldSpace. Enter an ID for this new Form.
- Duplicate: Duplicates the selected WorldSpace.
- Delete: Marks the selected WorldSpace for deletion. See also the Data Window.