SetDogAnimArchetypeAgitated - Actor
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Member of: Actor Script
Sets the actor's anim archetype. Should only be called on Dogs.
Syntax[edit | edit source]
Function SetDogAnimArchetypeAgitated()
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
None.
Examples[edit | edit source]
; In topic info fragment:
akSpeaker.SetDogAnimArchetypeAgitated()
Notes[edit | edit source]
- This is a project specific function based on ChangeAnimArchetype - Actor
See Also[edit | edit source]
- Actor Script
- SetAnimArchetypeConfident - Actor
- SetAnimArchetypeDepressed - Actor
- SetAnimArchetypeElderly - Actor
- SetAnimArchetypeFriendly - Actor
- SetAnimArchetypeIrritated - Actor
- SetAnimArchetypeNeutral - Actor
- SetAnimArchetypeNervous - Actor
- SetDogAnimArchetypeAlert - Actor
- SetDogAnimArchetypeNeutral - Actor
- SetDogAnimArchetypePlayful - Actor