Difference between revisions of "ObjectMod Script"
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Add missing F4SE member functions
imported>Qazaaq |
imported>ShadeMe (Add missing F4SE member functions) |
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== Properties == | == Properties == | ||
None | None | ||
== F4SE Properties == | |||
None | |||
== F4SE Structs == | |||
*Struct [[PropertyModifier Struct - ObjectMod|PropertyModifier]] | |||
**A structure that holds property information about an ObjectMod entry. | |||
== Global Functions == | == Global Functions == | ||
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== Member Functions == | == Member Functions == | ||
None | None | ||
== F4SE Member Functions == | |||
*MiscObject Function [[GetLooseMod - ObjectMod|GetLooseMod]]() | |||
**Gets the ObjectMod's loose mod. | |||
*int Function [[GetMaxRank - ObjectMod|GetMaxRank]]() | |||
**Gets the ObjectMod's max rank. | |||
*int Function [[GetPriority - ObjectMod|GetPriority]]() | |||
**Gets the ObjectMod's priority. | |||
*Function [[SetMaxRank - ObjectMod|SetMaxRank]](int aiRank) | |||
**Sets the ObjectMod's max rank. | |||
*Function [[SetPriority - ObjectMod|SetPriority]](int aiPriority) | |||
**Sets the ObjectMod's priority. | |||
== Events == | == Events == |