Difference between revisions of "ObjectMod Script"
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Add F4SE properties, functions, struct
imported>ShadeMe (Add missing F4SE member functions) |
imported>ShadeMe (Add F4SE properties, functions, struct) |
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== F4SE Properties == | == F4SE Properties == | ||
; F4SE additions built 2017-09-23 18:24:03.503000 UTC | |||
*TypeBool: Set of read-only properties that uses value1, and operators Set/And/Or. | |||
**int Weapon_Target_bAlternateRumble: 22 | |||
**int Weapon_Target_bAutomatic: 25 | |||
**int Weapon_Target_bBoltAction: 81 | |||
**int Weapon_Target_bCantDrop: 26 | |||
**int Weapon_Target_bChargingAttack: 93 | |||
**int Weapon_Target_bChargingReload: 18 | |||
**int Weapon_Target_bDisableShells: 92 | |||
**int Weapon_Target_bEffectOnDeath: 21 | |||
**int Weapon_Target_bFixedRange: 20 | |||
**int Weapon_Target_bHasScope: 48 | |||
**int Weapon_Target_bHoldInputToPower: 85 | |||
**int Weapon_Target_bIgnoreResist: 24 | |||
**int Weapon_Target_bMinorCrime: 19 | |||
**int Weapon_Target_bNonHostile: 23 | |||
**int Weapon_Target_bNonPlayable: 27 | |||
**int Weapon_Target_bNPCsUseAmmo: 17 | |||
**int Weapon_Target_bPlayerOnly: 16 | |||
**int Weapon_Target_bRepeatableSingleFire: 86 | |||
*TypeInt: Set of read-only properties that uses value1, value2, and operators Set/Add/Mul-Add. | |||
**int Actor_Target_iXPOffset: 514 | |||
**int Armor_Target_iHealth: 267 | |||
**int Armor_Target_iRating: 262 | |||
**int Armor_Target_iValue: 261 | |||
**int Weapon_Target_iAmmoCapacity: 12 | |||
**int Weapon_Target_iAttackDamage: 28 | |||
**int Weapon_Target_iRank: 10 | |||
**int Weapon_Target_iValue: 29 | |||
**int Weapon_Target_uAimModelConeDecreaseDelayMs: 37 | |||
**int Weapon_Target_uAimModelRecoilShotsForRunaway: 44 | |||
**int Weapon_Target_uNumProjectiles: 51 | |||
*TypeFloat: Set of read-only properties that uses value1, value2, and operators Set/Add/Mul-Add. | |||
**int Actor_Target_fColorRemappingIndex: 516 | |||
**int Armor_Target_fColorRemappingIndex: 268 | |||
**int Armor_Target_fWeight: 260 | |||
**int Weapon_Target_fAimModelBaseStability: 66 | |||
**int Weapon_Target_fAimModelConeDecreasePerSec: 36 | |||
**int Weapon_Target_fAimModelConeIncreasePerShot: 35 | |||
**int Weapon_Target_fAimModelConeIronSightsMultiplier: 47 | |||
**int Weapon_Target_fAimModelConeSneakMultiplier: 38 | |||
**int Weapon_Target_fAimModelMaxConeDegrees: 34 | |||
**int Weapon_Target_fAimModelMinConeDegrees: 33 | |||
**int Weapon_Target_fAimModelRecoilArgDeg: 45 | |||
**int Weapon_Target_fAimModelRecoilArgRotateDeg: 46 | |||
**int Weapon_Target_fAimModelRecoilDiminishSightsMult: 40 | |||
**int Weapon_Target_fAimModelRecoilDiminishSpringForce: 39 | |||
**int Weapon_Target_fAimModelRecoilHipMult: 43 | |||
**int Weapon_Target_fAimModelRecoilMaxDegPerShot: 41 | |||
**int Weapon_Target_fAimModelRecoilMinDegPerShot: 42 | |||
**int Weapon_Target_fAttackActionPointCost: 79 | |||
**int Weapon_Target_fAttackDelaySec: 4 | |||
**int Weapon_Target_fColorRemappingIndex: 88 | |||
**int Weapon_Target_fCriticalChargeBonus: 8 | |||
**int Weapon_Target_fCriticalDamageMult: 90 | |||
**int Weapon_Target_fFireSeconds: 50 | |||
**int Weapon_Target_fFullPowerSeconds: 84 | |||
**int Weapon_Target_fMaxRange: 3 | |||
**int Weapon_Target_fMinPowerPerShot: 87 | |||
**int Weapon_Target_fMinRange: 2 | |||
**int Weapon_Target_fOutOfRangeDamageMult: 6 | |||
**int Weapon_Target_fReach: 1 | |||
**int Weapon_Target_fReloadSpeed: 76 | |||
**int Weapon_Target_fSecondaryDamage: 7 | |||
**int Weapon_Target_fSightedTransitionSeconds: 83 | |||
**int Weapon_Target_fSoundLevelMult: 74 | |||
**int Weapon_Target_fSpeed: 0 | |||
**int Weapon_Target_fUnused: 5 | |||
**int Weapon_Target_fWeight: 30 | |||
**int Weapon_Target_fZoomDataCameraOffsetX: 70 | |||
**int Weapon_Target_fZoomDataCameraOffsetY: 71 | |||
**int Weapon_Target_fZoomDataCameraOffsetZ: 72 | |||
*TypeForm: Set of read-only properties that uses object, and operators Set/Add/Rem. | |||
**int Actor_Target_peEnchantments: 515 | |||
**int Actor_Target_piForcedInventory: 513 | |||
**int Actor_Target_pkKeywords: 512 | |||
**int Actor_Target_pwMaterialSwaps: 517 | |||
**int Armor_Target_peEnchantments: 256 | |||
**int Armor_Target_piBashImpactDataSet: 257 | |||
**int Armor_Target_pkKeywords: 259 | |||
**int Armor_Target_pmBlockMaterial: 258 | |||
**int Armor_Target_pwMaterialSwaps: 269 | |||
**int Weapon_Target_paAimModel: 32 | |||
**int Weapon_Target_peEnchantments: 65 | |||
**int Weapon_Target_pgZoomDataImageSpace: 69 | |||
**int Weapon_Target_piBashImpactDataSet: 63 | |||
**int Weapon_Target_piImpactDataSet: 60 | |||
**int Weapon_Target_pkKeywords: 31 | |||
**int Weapon_Target_plCritEffect: 62 | |||
**int Weapon_Target_pmBlockMaterial: 64 | |||
**int Weapon_Target_pnNPCAmmoList: 75 | |||
**int Weapon_Target_poAmmo: 61 | |||
**int Weapon_Target_ppOverrideProjectile: 80 | |||
**int Weapon_Target_psAttackFailSound: 55 | |||
**int Weapon_Target_psAttackLoop: 54 | |||
**int Weapon_Target_psAttackSound: 52 | |||
**int Weapon_Target_psAttackSound2D: 53 | |||
**int Weapon_Target_psEquipSound: 57 | |||
**int Weapon_Target_psFastEquipSound: 91 | |||
**int Weapon_Target_psIdleSound: 56 | |||
**int Weapon_Target_psUnEquipSound: 58 | |||
**int Weapon_Target_ptEquipSlot: 73 | |||
**int Weapon_Target_pwMaterialSwaps: 89 | |||
**int Weapon_Target_pzZoomData: 67 | |||
*TypeFormFloat: Set of read-only properties that uses object, value1, and operators Set/Add/Mul-Add. | |||
**int Armor_Target_vaActorValues: 266 | |||
**int Armor_Target_vdDamageTypeValues: 265 | |||
**int Weapon_Target_vaActorValues: 94 | |||
**int Weapon_Target_vdDamageTypeValues: 77 | |||
*TypeEnum: Set of read-only properties that uses value1, and operator Set. | |||
**int Weapon_Target_ehHitBehavior: 9 | |||
**int Weapon_Target_elSoundLevel: 59 | |||
**int Weapon_Target_eoZoomDataOverlay: 68 | |||
**int Weapon_Target_esStaggerValue: 82 | |||
**int Weapon_Target_ewType: 15 | |||
*TypeOperators: Set of read-only properties representing operators. | |||
**int Modifier_Operator_Set: 0 | |||
**int Modifier_Operator_Add: 1 | |||
**int Modifier_Operator_Mult_Add: 2 | |||
**int Modifier_Operator_And: 3 | |||
**int Modifier_Operator_Or: 4 | |||
**int Modifier_Operator_Rem: 5 | |||
== F4SE Structs == | == F4SE Structs == | ||
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*int Function [[GetPriority - ObjectMod|GetPriority]]() | *int Function [[GetPriority - ObjectMod|GetPriority]]() | ||
**Gets the ObjectMod's priority. | **Gets the ObjectMod's priority. | ||
*PropertyModifier[] Function [[GetPropertyModifiers - ObjectMod|GetPropertyModifiers]]() | |||
**Gets the ObjectMod's property modifiers. | |||
*Function [[SetMaxRank - ObjectMod|SetMaxRank]](int aiRank) | *Function [[SetMaxRank - ObjectMod|SetMaxRank]](int aiRank) | ||
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*Function [[SetPriority - ObjectMod|SetPriority]](int aiPriority) | *Function [[SetPriority - ObjectMod|SetPriority]](int aiPriority) | ||
**Sets the ObjectMod's priority. | **Sets the ObjectMod's priority. | ||
== Events == | == Events == |