StartScriptProfiling - Debug
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Member of: Debug Script
Starts profiling a single Papyrus script. Child and parent scripts are not profiled.
Syntax[edit | edit source]
Function StartScriptProfiling(string asScriptName) native global debugOnly
Parameters[edit | edit source]
- asScriptName: The name of the script to start profiling.
Return Value[edit | edit source]
None.
Examples[edit | edit source]
; Starts profiling "MySlowScript"
Debug.StartScriptProfiling("MySlowScript")
Notes[edit | edit source]
- Profiling requires the "bEnableProfiling" flag in the "[Papyrus]" section of the ini file to be set to 1.
- The profile files are stored in "<documents>/My Games/Fallout4/Logs/Script/Profiling".
- This will also cycle the older profiling logs (so log 0 becomes 1, 1 becomes 2, etc).
- If the script is already profiled nothing will change.
- Profiling requests are not saved and will be reset if you load a save game.