StartStackProfiling - Debug

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Member of: Debug Script

Starts profiling a single Papyrus stack until stopped or until the last function exits.

Syntax[edit | edit source]

Function StartStackProfiling() native global debugOnly

Parameters[edit | edit source]

None.

Return Value[edit | edit source]

None.

Examples[edit | edit source]

; Starts profiling this current stack
Debug.StartStackProfiling()
; Lots of slow script here

Notes[edit | edit source]

  • Profiling requires the "bEnableProfiling" flag in the "[Papyrus]" section of the ini file to be set to 1.
  • If you start profiling in a function that is called multiple times in the same stack and stop profiling at the end of the function, only the most recent calls are saved to disk as the logs will continue to cycle.
  • The profile files are stored in "<documents>/My Games/Fallout4/Logs/Script/Profiling".
  • This will also cycle the older profiling logs (so log 0 becomes 1, 1 becomes 2, etc).
  • If the stack is already profiled nothing will change.
  • Profiling requests are not saved and will be reset if you load a save game.

See Also[edit | edit source]