Difference between revisions of "Container"
Jump to navigation
Jump to search
imported>Qazaaq m |
imported>Qazaaq (Changed the ID description.) |
||
Line 5: | Line 5: | ||
== Editor Dialog == | == Editor Dialog == | ||
[[File:Container Editor.png|700px|thumb]] | [[File:Container Editor.png|700px|thumb]] | ||
*'''ID:''' | *'''ID:''' The editor ID which is used by the Creation Kit. | ||
*'''Name:''' The name as it will appear in-game. | *'''Name:''' The name as it will appear in-game. | ||
*'''Weight:''' | *'''Weight:''' |
Revision as of 13:22, 20 April 2017
Papyrus: Container Script
A container is a type of object that holds a collection of items.
Editor Dialog
- ID: The editor ID which is used by the Creation Kit.
- Name: The name as it will appear in-game.
- Weight:
- Encumbrance:
- Random Anim Start:
- Obstacle: If this container dynamically cuts navmesh.
- Respawns: If this container respawns/resets with the Cell.
- Show Owner:
- Model: Displays the model for this object.
- Edit: Chooses the model for this object.
- Add Destruction Data: Sets the damage states if an object is destructible.
Sets how the object interacts with navmesh generation.
- Collision Geometry: Generated Navmesh will test against the collision of the object.
- Bounding Box: Generated Navmesh will test against the bounding box of the object.
- Filter: Generated Navmesh will ignore the object completely.
- Ground: Generated Navmesh will treat the object like it is part of the ground.
Sounds
- Allow sounds when container animations exist: Only plays the following sounds if the container has an animation.
- Open: Selects the sound that plays when opened.
- Close: Selects the sound that plays when closed.
- Forced Loc Ref Type:
- Native Terminal: Select the Terminal linked to this container.
Keywords
Lists all the Keywords that will be associated with this container.
Contains Only
A drop down of Formlists. Items in the Formlist are allowed in the container. Items that aren't are refused.
Item List
Each item has a count, an object ID, and may have an owner and a health value. By right clicking in the window, you can add a new item using the values from the drop-down and text fields below.
- Object: Editor ID of the object to add to the container.
- Count: Quantity of the particular object found in the container.
- Health %:
- Owner: Each item in the container can belong to an NPC or Faction.
- NPC: The specific NPC that owns the object. Stealing the object is considered an act of aggression against the NPC.
- Faction: The specific Faction that owns the object. Stealing the object is considered an act of aggression against the faction.
- Global Variable: Not used.
- Required Rank: The minimum faction rank necessary to act as an owner of this object.
- Preview Calculated Result: Displays a list of possible items that could be in the container when the player is at the specified level. Useful only when items in the container are leveled items.
- Preview Level: Sets the character level for the preview.
Papyrus Scripts
A list of all the Papyrus scripts attached to this object.
Actor Values
List of Actor Values that will be associated with this container.
- Actor Value: Drop down for actor values. An actor value can't be added from this list, you must add an actor value to the left of this.
- Amount: Current value of this actor value?