Difference between revisions of "Render Window"
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[[Category:Editor Reference]] | [[Category:Editor Reference]] | ||
[[Category:Editor Interface]] | [[Category:Editor Interface]] | ||
The '''Render Window''' is the panel in which you manipulate the 3d spaces in the game. If you are running the Creation Kit for the first time it will be on the right hand side as seen in the image below. | |||
[[ | The Render Window is initially blank until you have loaded a [[Cell]] or [[Worldspace]] that you are going to manipulate. Cells can be selected in the [[Cell View]] panel. Objects can be dragged into the Render Window from the [[Object Window]], creating a [[Reference]] of that object in the cell that can now be manipulated. | ||
= | =Editor Window= | ||
The Render Window | [[File:Editor RenderWindow.png|800px|The Render Window]] | ||
==Camera Navigation== | |||
== Camera Navigation == | |||
*Mouse Wheel - Zoom Camera | *Mouse Wheel - Zoom Camera | ||
*Shift + Mouse - Rotate Camera | *Shift + Mouse - Rotate Camera | ||
*Spacebar + Mouse or Middle Mouse Button + Mouse - Move Camera sideways | *Spacebar + Mouse or Middle Mouse Button + Mouse - Move Camera sideways | ||
== Context Menu == | ==Context Menu== | ||
*'''Layers''' | *'''Layers''' | ||
**'''Hide Selected Layers:''' | **'''Hide Selected Layers:''' | ||
Line 47: | Line 46: | ||
*'''Render Window Properties:''' | *'''Render Window Properties:''' | ||
== See Also == | ==See Also== | ||
*[[:Category:Editor_Interface|Editor Interface Category]] | |||
*[[Creation Kit Keyboard Mapping]] | *[[Creation Kit Keyboard Mapping]] |
Latest revision as of 00:40, 18 July 2016
The Render Window is the panel in which you manipulate the 3d spaces in the game. If you are running the Creation Kit for the first time it will be on the right hand side as seen in the image below.
The Render Window is initially blank until you have loaded a Cell or Worldspace that you are going to manipulate. Cells can be selected in the Cell View panel. Objects can be dragged into the Render Window from the Object Window, creating a Reference of that object in the cell that can now be manipulated.
Editor Window[edit | edit source]
[edit | edit source]
- Mouse Wheel - Zoom Camera
- Shift + Mouse - Rotate Camera
- Spacebar + Mouse or Middle Mouse Button + Mouse - Move Camera sideways
Context Menu[edit | edit source]
- Layers
- Hide Selected Layers:
- Hide Unselected Layers:
- Select All in Same Layers:
- Make Selected Layer Active:
- Add Selection to Active Layer:
- Show All Layers:
- Freeze Unselected Layers:
- Unfreeze All Layers:
- Select All Loaded References in Active Layers:
- Create New Layer From Selection:
- Group Selected Layers:
- Edit:
- Copy:
- Cut:
- Paste:
- Paste in place:
- Duplicate:
- Select Enable State Children:
- Select All Linked Refs:
- Group references:
- Create pack-in:
- Fragment static collection:
- LOD
- Auto-Assign LOD Filenames:
- Specify LOD Meshes:
- Generate LOD Land Texture
- This LOD Quad:
- This Cell:
- Edit Regions Here:
- Render Window Properties: