Difference between revisions of "Container"
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imported>Tania m (Edited info for Contains Only.) |
imported>Qazaaq (FO4 Style, added to categories, long description, papyrus object, internal links, and minor stuff.) |
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'''Papyrus:''' [[Container Script]] | |||
A container is a type of object that holds a collection of items. | |||
== Editor Dialog == | |||
[[Image:Container_image.png|700px|thumb]] | [[Image:Container_image.png|700px|thumb]] | ||
*'''ID:''' Unique identifier for this form. | |||
*'''Name:''' The name as it will appear in-game. | |||
*'''ID:''' Unique | |||
*'''Name:''' | |||
*'''Weight:''' | *'''Weight:''' | ||
*'''Encumbrance:''' | *'''Encumbrance:''' | ||
*'''Random Anim Start:''' | *'''Random Anim Start:''' | ||
*'''Obstacle:''' If this container dynamically cuts navmesh. | *'''Obstacle:''' If this container dynamically cuts navmesh. | ||
*'''Respawns:''' If this container respawns/resets with the | *'''Respawns:''' If this container respawns/resets with the [[Cell]]. | ||
*'''Show Owner:''' | *'''Show Owner:''' | ||
*'''Model:''' Displays the model for this object. | *'''Model:''' Displays the model for this object. | ||
**'''Edit:''' Chooses the model for this object. | **'''Edit:''' Chooses the model for this object. | ||
*'''Add Destruction Data:''' Sets the damage states if an object is | *'''Add Destruction Data:''' Sets the damage states if an object is destructible. | ||
==NavMesh Generation Import Option== | ==NavMesh Generation Import Option== | ||
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*'''Forced Loc Ref Type:''' | *'''Forced Loc Ref Type:''' | ||
*'''Native Terminal:''' Select the | *'''Native Terminal:''' Select the [[Terminal]] linked to this container. | ||
== Keywords == | == Keywords == | ||
Lists all the | Lists all the [[Keyword|Keywords]] that will be associated with this container. | ||
== Contains Only == | == Contains Only == | ||
A drop down of Formlists. Items in the Formlist are allowed in the container. Items that aren't are refused. | A drop down of [[FormList|Formlists]]. Items in the Formlist are allowed in the container. Items that aren't are refused. | ||
==Item List== | ==Item List== | ||
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*'''Owner:''' Each item in the container can belong to an NPC or Faction. | *'''Owner:''' Each item in the container can belong to an NPC or Faction. | ||
**'''NPC:''' The specific NPC that owns the object. Stealing the object is considered an act of aggression against the NPC. | **'''NPC:''' The specific NPC that owns the object. Stealing the object is considered an act of aggression against the NPC. | ||
**'''Faction:''' The specific Faction that owns the object. Stealing the object is considered an act of aggression against the faction. | **'''Faction:''' The specific [[Faction]] that owns the object. Stealing the object is considered an act of aggression against the faction. | ||
**'''Global Variable:''' Not used. | **'''Global Variable:''' Not used. | ||
**'''Required Rank:''' The minimum faction rank necessary to act as an owner of this object. | **'''Required Rank:''' The minimum faction rank necessary to act as an owner of this object. | ||
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==Papyrus Scripts== | ==Papyrus Scripts== | ||
A list of all the scripts attached to this | A list of all the [[Papyrus]] scripts attached to this object. | ||
==Actor Values== | ==Actor Values== | ||
List of | List of [[Actor Value|Actor Values]] that will be associated with this container. | ||
*'''Actor Value:''' Drop down for actor values. An actor value can't be added from this list, you must add an actor value to the left of this. | *'''Actor Value:''' Drop down for actor values. An actor value can't be added from this list, you must add an actor value to the left of this. | ||
*'''Amount:''' Current value of this actor value? | *'''Amount:''' Current value of this actor value? | ||
== See Also == | |||
*[[:Category:WorldObjects|WorldObjects Category]] | |||
[[Category:Editor Reference]] | [[Category:Editor Reference]] | ||
[[Category:Object_Classes]] | |||
[[Category:WorldObjects]] |
Revision as of 11:31, 20 April 2017
Papyrus: Container Script
A container is a type of object that holds a collection of items.
Editor Dialog
- ID: Unique identifier for this form.
- Name: The name as it will appear in-game.
- Weight:
- Encumbrance:
- Random Anim Start:
- Obstacle: If this container dynamically cuts navmesh.
- Respawns: If this container respawns/resets with the Cell.
- Show Owner:
- Model: Displays the model for this object.
- Edit: Chooses the model for this object.
- Add Destruction Data: Sets the damage states if an object is destructible.
Sets how the object interacts with navmesh generation.
- Collision Geometry: Generated Navmesh will test against the collision of the object.
- Bounding Box: Generated Navmesh will test against the bounding box of the object.
- Filter: Generated Navmesh will ignore the object completely.
- Ground: Generated Navmesh will treat the object like it is part of the ground.
Sounds
- Allow sounds when container animations exist: Only plays the following sounds if the container has an animation.
- Open: Selects the sound that plays when opened.
- Close: Selects the sound that plays when closed.
- Forced Loc Ref Type:
- Native Terminal: Select the Terminal linked to this container.
Keywords
Lists all the Keywords that will be associated with this container.
Contains Only
A drop down of Formlists. Items in the Formlist are allowed in the container. Items that aren't are refused.
Item List
Each item has a count, an object ID, and may have an owner and a health value. By right clicking in the window, you can add a new item using the values from the drop-down and text fields below.
- Object: Editor ID of the object to add to the container.
- Count: Quantity of the particular object found in the container.
- Health %:
- Owner: Each item in the container can belong to an NPC or Faction.
- NPC: The specific NPC that owns the object. Stealing the object is considered an act of aggression against the NPC.
- Faction: The specific Faction that owns the object. Stealing the object is considered an act of aggression against the faction.
- Global Variable: Not used.
- Required Rank: The minimum faction rank necessary to act as an owner of this object.
- Preview Calculated Result: Displays a list of possible items that could be in the container when the player is at the specified level. Useful only when items in the container are leveled items.
- Preview Level: Sets the character level for the preview.
Papyrus Scripts
A list of all the Papyrus scripts attached to this object.
Actor Values
List of Actor Values that will be associated with this container.
- Actor Value: Drop down for actor values. An actor value can't be added from this list, you must add an actor value to the left of this.
- Amount: Current value of this actor value?