GetMiscComponents - MiscObject

From the Fallout4 CreationKit Wiki
Revision as of 14:00, 25 November 2018 by imported>Qazaaq (Extended the papyrus example. Thanks @JigsJosh for getting it started.)
Jump to navigation Jump to search
This article has been flagged as incomplete.
Please help improve the wiki by learning how to contribute.

F4SE Member of: MiscObject Script
Requires F4SE version 0.4.2 or higher.

Gets an array of MiscComponent for this MiscItem.

Syntax

MiscComponent[] Function GetMiscComponents() Native

Parameters

  • None

Return Value

An array of MiscComponent structures.

Examples

; Count miscellaneous components
int count = Item.GetMiscComponents().Length
Debug.Trace(Item + " has " + count + " components.")


{For each miscellaneous component}
MiscObject:MiscComponent[] components = Item.GetMiscComponents()
If (components)
    int index = 0
    While (index < components.Length)
        Debug.Trace(Item + " uses " + components[index].Count + " of the " + components[index].Object + " component.")
        index += 1
    EndWhile
Else
    Debug.Trace(Item + " has no components.")
EndIf

See Also